Since I got approved @ Greenlight publishing, I’ve been working on my game most of my spare time.
Right now, the new features will be:
- Getting rid of line-by-line combat system – the tiles are going to be introduced
- One global screen with permanent upgrades – then switch to levels on maps which will have separate resources / units that are not going to be transferred through levels
- Castle screen, just because I think it’s pretty cool (work in progress, obviously 🙂